Product Description
Enter a time of myths and legends. Enter a world of Risk Godstorm, where ancient faiths and fears rule. Battle across the Earth and in the dark regions below. Harness primal forces to strike with devastating power. Command five ancient cultures - Greek, Celtic, Babylonian, Norse and Egyptian - in a continent-spanning battle that will determine whose civilization reigns supreme. And rest assured, the gods will not sit idle in this war. Risk Godstorm is a new, stand-alone Risk extension with a mythology theme. Includes a secondary map of the underworld to extend game play. For 2-5 players.
- Who will rule the Ancient Earth-and beyond? Enter a time of myths and legends
- The game is for 2 to 5 players who use legendary gods from 5 ancient cultures to determine who will reign supreme
- Includes 382 playing pieces - featuring the gods of WAR, SKY, DEATH, and MAGIC
- Battle in the Underworld. Sink Atlantis
- The game of Earthly Domination and Beyond. The Classic Game of Risk takes on mythical proportions
- Enter a world of RISK Godstorm, where ancient faiths and fears rule
- It is a new, stand-alone Risk extension with mythology theme
Risk Godstorm Game Reviews
Risk Godstorm Game Reviews
| 48 of 49 people found the following review helpful: By = Durability: This review is from: Risk Godstorm Game (Toy) Godstrom is set in mythical times with players struggling for control of Ancient Earth and the Underworld. Game play is more like a Risk 2210 variant but much more chaotic and loud, shifting the power among players all the time. You must raise armies, gather faith, summon gods and build temples, perform miracles, suffer plagues, invade territories, fortify, embark from Heaven and invade the Underworld. Au contraire of Risk 2210, Godstorm is a mucho macho Sunday night football type of game. Entire armies can be decimated with one move such as "The Sea is Your Tomb" miracle card that sinks the entire continent of Atlantis along with all armies, temples and gods present. This wham-bam style of game should not be taken seriously or you will not have fun. To sum it up read this line from the rule book: "Table talk, including alliances, threats, coercion, whining, pleading, backstabbing, invocation of the divine wrath of your ancestors and other verbal tirades, is not only allowed, but... Read more 30 of 32 people found the following review helpful: By Jim Watson (New Haven, CT USA) - See all my reviews = Durability: This review is from: Risk Godstorm Game (Toy) Being used to playing Classic RISK, this game seemed a big complicated when I first started reading the rules. However, after you read the rules and play 1 game, you will be familiar with how the game works and the added complexity of the game introduces VERY new strategies. Those that are familiar with Classic RISK will, at first, think that Godstorm is a complete free-for-all, laden with luck. It will appear that there is much less strategy and much more luck. After playing this game many times though, the astute strategist will realize that there is indeed a lot of strategy involved in RISK Godstorm, and that it is not as much of a luckfest as it might first appear to be. For example, if you never played before and didn't know that the Death Card "Sink Atlantis" was out there, you might have all your forces massed in the continent of Atlantis and then suddenly in a blink of an eye be completely demolished from the game. If you knew that the card... Read more 12 of 12 people found the following review helpful: By Clembo "media flirt - loves music, movies and... (South Africa) - See all my reviews This review is from: Risk Godstorm Game (Toy) We bought Risk: Godstorm after checking reviews of the various expansions to Risk. Since no-one else owned this one and it was highly rated, we grabbed a copy and have been solidly impressed with the game. Many of our friends enjoy boardgames so a stimulating strategy title makes for a great social event over a weekend. The game's mechanics are excellent and the various strategies which are possible by combining the "Gods" provide an engrossing experience. The board pieces are decently built, with a partitioned box for holding the different types. We went a step further by placing them into resealable plastic bags, which works very well. The only 2 complaints which I could think of though, are the fact that 2 races have similarly-coloured brown pieces and the board for the Underworld becomes a little too cramped in the later stages. Whilst there are pieces to represent groups, it is slightly awkard to swap the single and group pieces. I strongly... Read more |
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